About me

My name is Bartlomiej “Bart” Waszak. I’m a video game programmer. I work as a senior software engineer at Respawn Entertainment on the new Star Wars game.

This is my personal website where you can find more details about my past work and some other interesting things.
You can also visit my LinkedIn profile.

Previously I worked as a gameplay programmer on Assassin’s Creed OriginsAssassin’s Creed Syndicate and as a physics programmer on Rainbow Six Siege operations Velvet Shell and Health.

I was born in Poland and worked for several years in my home country. I was a lead programmer for such games like a first-person shooter Alien Rage and a mobile title I Must Run!. I’ve also created world editor, physics and animation systems for the indie game engine called Argon – to power up some of our games.

I’ve been working 15 years in video games industry.
I’ve shipped 15 games on 8 platforms (PC, PS2, PS3, PS4, XBox360, XBox One, PSP, iPhone).
All these games cover a wide range of 5 different genres (action-adventure, shooters, kid games, mobile arcade, racing).

I’m familiar with 3 main technologies (Unreal Engine 3, CryEngine 3, Unity) and some in-house engines.
My adventure with programming lasts for more than 20+ years – I’ve started as a kid learning BASIC on my Atari 65XE.

I strongly believe in a knowledge sharing so we can give to others what we have learned from giants before us.