In this article, I present solutions on how to write more reliable game code, and avoid common mistakes in game programming.
Here is the link to the article on gamasutra.com:
Figure 1. The Nedelin catastrophe at Baikonur Cosmodrome [Source: Joseph N. Yoon, “Nedelin Disaster,” http://www.aerospaceweb.org/question/spacecraft/q0179.shtml].